Succeeding at free-to-play games requires a new design paradigm, a new marketing approach, and a new relationship between developers and customers that is more connected to internet commerce than the traditional games business. Meteor has assembled a team to address the business implications of F2P models in core gaming, and our philosophy is built around servicing the entire business life-cycle of core free-to-play games. Thus, we focus on the ways that these games differ markedly from existing packaged game models, paying particular attention to production, distribution, marketing, virtual goods merchandising, and revenue recognition.
Meteor’s proprietary platform provides complete control of remote computing resources on globally-distributed, enterprise-grade environments. It reduces the time to boot server instances, allowing us to dynamically scale capacity, both up and down, as server requirements change. The Meteor platform changes the economics of F2P computing by paying only for the capacity that is actively being utilized.